user experience

The way the industrial revolution 4.0 is happening is in our ability to adopt and transfer physical capabilities to digital through the internet of things

Characterizing the user experience is showing what you want without making an effort or explaining yourself, to every person who interacts with you or your enterprise

Investigation of a complex game is made possible by simplifying it to one of several general models amenable to mathematical analysis. The goal is to "solve" the game, that is, to identify the expected actions of the players or to indicate recommended actions for individual players or groups of players. Correctly predicting the behavior of the players may have meaning in reality - from Wikipedia

Understanding the philosophy behind the sentence: "designing for how people are than designing for how you want people to be" will provide for you, the entrepreneurs, the full potential of your application design.

You formulated a vision of how your product should look and even sketched a few screens to illustrate the flow of the idea and now you are ready for the development of your demo

We are a generation that takes this miracle called a mobile device for granted, and I call it a miracle because those who know the history and evolution of the development of mobile devices and operating systems, understand that there will be a crazy arms race between the manufacturers in such a short time. So short that it is hidden from most people's knowledge.

The Internet of Things and wearables are likely to be with us for a while, if not longer. Applications for wearable products are starting to pick up speed in 2017 compared to the Internet of Things, where development is maturing at a slower pace and we will probably start to see more order in things at the end of 2017. Both Apple and Google and of course the companies that are trying to catch up, are developing applications in the operating systems that have in common a connection to objects that are In the physical world with the aim of ultimate control from one device over all our needs.

Native apps are focused on mobile platform IOS or Android using development tools and a supporting language. Native apps are built to get the most performance for the platform it serves.

HTML5 uses standard web technologies. This method of rapid development and the possibility of presentation from any device creates a Cross Platform application that allows you to work on different devices without developing for each device separately. While the development costs and time are small, the main perceived lack is the inability to use the device's native functionality (camera, security, calendar, geolocation and more)

A correct, accurate and effective combination of UX and UI with reference to the set of parameters that must be taken into account creates, almost without being aware of it, a smooth, intuitive and effective movement...

The design comes to life when the creativity of "telling the story" of the experience takes place and this is of course the animation, therefore, when you consider on paper the process of making your product